I’m an interactive designer/artist who specializes in motion and interactivity.
I’m on a continuous journey to grow and create meaningful projects — both within artistic and commercial communication landscapes. I follow my creative instincts, which leads me to explore natural, unique, and unexpected solutions, rarely approaching a project the same way twice. My interests lies in graphic, interaction, motion, and installation design, where I aim to create work that carries impact through storytelling and communication. I’m constantly evolving as a designer, always eager to learn new tools, theories, and principles—understanding when to follow the rules and when to break them.
My passion for motion grows directly out of my love for graphic design. I see movement as something that elevates a project beyond what static design can offer. Motion isn’t just about making things move — it’s about shaping a story that belongs to the project itself. It can be soft and subtle, or bold and explosive.
I believe motion should be considered from the very beginning of a project, woven naturally into the concept and creative direction. As a motion designer, I aim to be part of the broader artistic process — not only animating, but helping define the narrative, the mood, and the intention behind it.
Experience
Kontrapunkt | Design Intern | Oct2024-March2025As part of a three-person motion design team at Kontrapunkt in Copenhagen, I worked on motion concepts, developed design principles, presented to clients, and met deadlines. I explored how visual identities should behave and move, gaining a deeper understanding of natural, behavioral design while refining my own approach within Kontrapunkt’s meticulous standards. I am happy that I as an intern got to act as motion lead in various projects. Along the way, I had the privilege of working with incredibly skilled and inspiring people.
Fabro | Graphic Designer | 2020-2025Since 2020, I have been the in-house graphic designer for Fabro, a restaurant where I have created posters, menus, announcements, and other design deliverables for both print and digital platforms.
Education
DMJX | Visual Communication/Interactive Design | Sep2022-June2025Studying interactive design has been a deep exploration of graphic, motion, and interaction design—learning not only how to produce projects but also how to think as a designer and artist. My studies have centered on storytelling and visual communication with focus on graphic, motion and interactive design, while also expanding into VR/AR, game design, and more. The program has taught me essential theories and principles while encouraging me to develop my own creative identity.
Johan Borups Højskole | Design | Jan2022-June2022I spent a semester at Johan Borups exploring design across physical installations, hands-on building projects, and graphic design. A major focus was learning how to sketch, develop, and bring ideas to life.
Tools:
Cavalry
Figma
Cinema 4D
Photoshop
Blender
Pro Create
InDesign
Premiere Pro
P5.js