I’m an interactive designer/artist who specializes in motion and graphic design. 


I’m on a continuous journey to grow and create meaningful projects — both within artistic and commercial communication landscapes. I follow my creative instincts, which leads me to explore natural, unique, and unexpected solutions, rarely approaching a project the same way twice. My interests lies in graphic, interaction, motion, and installation design, where I aim to create work that carries impact through storytelling and communication. I’m constantly evolving as a designer, always eager to learn new tools, theories, and principles—understanding when to follow the rules and when to break them.



My passion for motion grows directly out of my love for graphic design. I see movement as something that elevates a project beyond what static design can offer. Motion isn’t just about making things move — it’s about shaping a story that belongs to the project itself. It can be soft and subtle, or bold and explosive.



I believe motion should be considered from the very beginning of a project, woven naturally into the concept and creative direction. As a motion designer, I aim to be part of the broader artistic process — not only animating, but helping define the narrative, the mood, and the intention behind it.



Experience


DR Koncerthuset | Graphic Designer | May2026-August2026 At DR Koncerthuset, I worked closely with the marketing team on specific campaigns while also handling a range of assignments across the venue. One of my main responsibilities was creating abstract visual content for different music genres, helping shape the atmosphere for the walls in the foyer. I collaborated with graphic designers and communicators on campaigns and developed various graphic and motion assets, including content for a campaign featuring Frederik Cilius & Rasmus Bruun. I appreciated the versatility of the role, which allowed me to combine my artistic practice as a VJ with more commercially oriented communication and design work, while gaining insight into how visual content can support and enhance live experiences.

Kontrapunkt | Design Intern | Oct2024-March2025
As part of a three-person motion design team at Kontrapunkt in Copenhagen, I worked on motion concepts, developed design principles, presented to clients, and met deadlines. I explored how visual identities should behave and move, gaining a deeper understanding of natural, behavioral design while refining my own approach within Kontrapunkt’s meticulous standards. I am happy that I as an intern got to act as motion lead in various projects. Along the way, I had the privilege of working with incredibly skilled and inspiring people.

Fabro | Graphic Designer | 2020-2025
Since 2020, I have been the in-house graphic designer for Fabro, a restaurant where I have created posters, menus, announcements, and other design deliverables for both print and digital platforms.



Education


DMJX | Visual Communication/Interactive Design | Sep2022-June2025
Studying interactive design has been a deep exploration of graphic, motion, and interaction design—learning not only how to produce projects but also how to think as a designer and artist. My studies have centered on storytelling and visual communication with focus on graphic, motion and interactive design, while also expanding into VR/AR, game design, and more. The program has taught me essential theories and principles while encouraging me to develop my own creative identity.

Johan Borups Højskole | Design | Jan2022-June2022
I spent a semester at Johan Borups exploring design across physical installations, hands-on building projects, and graphic design. A major focus was learning how to sketch, develop, and bring ideas to life.



Tools:
Touch Designer
Cavalry
Figma
Cinema 4D
After Effects
Photoshop
Blender
Pro Create
Illustrator
InDesign
Premiere Pro
P5.js